Main Attack links: 4Link:Leap Slam + Weapon elemental + elemental prolif + conc effect 5th link: increased aoe Having either Prolif or Fan the Flames on the build just disables the ignite spread functionality from Berek's or Abberaths. Raze and Pillage cluster 20% minion ignite chance. it is 1%, throw in some +LGOH on gear and it is pretty sustainable vs most situations. Each application—or 'stack'—of poison remains present on the target dealing chaos damage. The secret sauce is this: Get a searing touch staff. There is a searing exarch glove implicit that makes ignites spread just like ignite proliferation. All while still keeping the build on a <1 Div budget to save all currency for a different build. 5L: Explosive Arrow + Ignite Prolif + Combustion + Elemental Damage with Attacks + Deadly Ailments. Burekpie • 4 yr. Saffels is for reflect maps or hard ele damage fights, and can swap arctic armour for cold res for reflect. 582K subscribers in the pathofexile community. Herald of Ash setup Reduced mana-HoA-Ele prolif-increased AOE This is the core of the build and the burn synergises with the unique property of Scorned very well. Chuck57841 Elementalist • 7 yr. That's a really cool idea, and I just got my hands on a Romira's, too. 1. BlueRenner. % chance on hit gems go well with flames because the flame actually hits like 12 times per second. with ele prolif and massive freeze chance, non crit, enemies cant block. Posted by guamlegend on Aug. I really think those combos are underused. My current elementalist gear and tree However, that's not a great single target option, and one of the reasons to choose traps is the really high burst damage available. Only effects enemies in AoE, enemies that move outside the area stop burning. PoE 3. 2 metres elemental fire ailment: no_tier_6_eldritch_implicit 0 gloves 400 default 0: 75. 6L: + Empower. Arma brand should be linked to onslaught and combustion, and ele prolif if you have a 4 link. Reply reply. Despite this, the build has very solid map clear and boss damage and if you are looking for an all-arounder, this is the build for you. Thats 5 ignites per 4 seconds and then you're burning for equal damage. None of the gems affect damage, just linked with fire pen/ele prolif/chance to ignite. It's better to scale dmg further with "elemental as extra chaos dmg" and just let the cold dmg continue to contribute to the big ignites than to give up all Chaos dmg for the sake of aligning all elemental dmg under fire. Elemental Proliferation Support is a Support gem that causes elemental ailments applied by supported skills to affect nearby enemies. The overkill part is not changed at all. Fire trap + Increased Burning Damage + Concentrated Effect + Elemental Proliferation (if 5 link) + Fire Pen. . fifth question, regarding elemental. I think 10 leagues ago I came up with a strong ele prolif ignite bear trap. Vaal Skeletons is surprisingly useful in group play against speedy bosses so you can trap them. For passives you want projectile damage nodes and chaos damage nodes, they dwarf elemental damage nodes. Dual wield scepters with high elemental damage for higher damage. Maybe not to the strength of BA elementalist, but any build with Ignite Prolif works. My links go Burning Arrow - ele Prolif - WED - added fire - physical proj dmg. 2 sec cooldown is really dragging it down. Haste, PoF, PoE, Clarity, Grace/Determination. Or you could just use Freeze Pulse. Ignite Proliferation Support. PoE 3. Level: 1–20. Decided to go with Fire Trap as this is the only prolif-viable fire-bsed skill which won't be nerfed into the ground with ele prlif gem changes from beta, as it has a very large initial explosion radius as opposed to Fireball Trap or Bear. I was suprised when I checked poe. use reverberation rod socket with: flameblast (quality), ele prolif and fire pen. What made me opt for the Burning Prolif variant was how Kripp made it very popular back in the day. Using Avatar of Fire is actually a DPS loss. Tri-elemental skill builds? just a quick question for the community according to the viability of something like this. . Build of the week S3E01 and as per usual for BotW it was nerfed shortly after it was shown. Should be possible only if your skill that applies the poison scales with aoe (same as for ele prolif) It proliferates the biggest poison instance from each enemy, so this case it will get 2 biggest poisons. It's very gear dependent though, and not necessarily better than an elemental wander. Purifying Flame. Poison is an ailment that deals chaos damage over time to the affected target. With its focus on powerful ignites triggered by Detonate Dead and a well-coordinated interaction of skills, this build proves its mettle as a strong starter, high-damage dealer, and even a formidable boss killer. This may not be the most 100% optimal, and there are alternatives to this, but this is still one of the fastest level setups at the moment. It increases the base damage of the resulting ignite since the ignite damage is based off of the damage of the initial hit. • 10 yr. Hydrosphere allows you to apply at a longer range and automates. Shock prolif is largely irrelevant against trash…I haven't tried it in 2. TLDR: Frost Bomb + Onslaught + Added lightning until level 12 -> OOS + Ele Prolif + Onslaught, and Flame Dash + Arcane Surge + Arc until level 16, where you swap Arc out with Wave of Conviction. You definitely do want the AOE nodes, though. If you feel like the AOE from passives is enough area, then go with burn damage to increase clear speeds, which will help you on bosses as well. 20 Builds In Path of Exile; POE Top 4 Endgame High Investment Builds in 3. That's what popular streamers and racers do. My current setup uses a 6l with ele prolif, and ele prolif on ash also. I believe AoF + phys to light + call of brotherhood + pyre will give 75% conversion to fire. Ends up spreading around freezes and shocks with little investment. Poe's Detonate Dead lvl 20. The proliferation aura-like effect continues. It's insanely fun and overall very cheap to build if you can get the Chin Sol. Pretty sure Ele Prolif is doing virtually nothing for you. Cold snap for freeze/chill (also, decent damage output) Lightning warp (most damaging lightning spell if it can hit twice) Fire traps scale very well when playing around ignite and burn (chance to ignite from the initialhit + burning ground. if you have mana problem and dont want to change alot your build you go bm gem and i feel that fire pen in that case is a better 6th link since conc effect and inc aoe kinda need to stay togheter. The build already has a ton of %Physical damage increases so losing those few at shadow start won't impact you much, whereas it has virtually no %elemental damage, so getting those will nearly double your explosion damage. Hey guys, Idea: What I want to do, is basically have a build that uses a bow + pierce + Ele prolif to instantly add all 3 elemental statuses :) Help… Fireball elemental prolif is good too and faster than Blight but you need to aim or/and add proj as soon as you can, same for Freezing Pulse. On top, because you leave prolif on the Obliteration explodes you'll have a really easy time with any content that spawns mass quantities of enemies over time like harbies, rituals, blight etc. Flameblast - Life Leech - Fire Pen - Ele Prolif - Chance to Ignite(soon to be Increased Burning Damage). A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. After a good bit of. All the endgame builds and videos i have seen since starting poe have been of melee phys chars. See full list on pathofexile. All while still keeping the build on a <1 Div budget to save all currency for a different build. The proliferation aura-like effect continues through death on intact corpses, see Elemental proliferation for the mechanism. Has everything you need and will answer most of your basic questions. 0 coins. Would be so funny. Ele ailment immunity. Spread will work just fine, when you use Ignite Proliferation and Ignite kill anyone then it is counted as your kill and spread will go. Sinse closed beta on and off. 0. (get more gobal crit chances, assassin's mark, the new flask craftable mod : "80% increased critical strike chances. 1] [Bloodlines] Ele Prolif Cyclone. In the Shifting Stones event, you will encounter one of the following league mechanics randomly, which are Tormented Spirits, Blight, Legion, Delirium, and Beyond. Additional Effects per 1% Quality:Wouldnt the Ele Prolif be kind of useless but increase mana costs. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. Conc. Reply. 3. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. Im still not sure as to how the prolif on the bow will work, such as if its actually an aura as prolif is or just an instant spread, and unfortunately it wont prolif shocks and chills from. Movement : Leap Slam - Faster Attacks - Fortify - Blood Magic Since we're using a two handed weapon we use Leap Slam, linking it with Fortify to give some defence and blood magic so we. The main point here is spreading damage trough the usage of Herald of Ash socketed into a Doryani's Catalyst (lvl 20 ele prolif) + increased bruning damage + inc. Incinerate builds probably benefit most from the constant shock and high cast speed. It's were a wander get's mana leech and Life. Level: 1–20. xyz (buyout on) is used as average cost of an item, and so many items are needed to make a build "work", what is the highest DPS over the cost?. Good times. Single elemental with penetration 15k is good dps. Fireball elemental prolif is good too and faster than Blight but you need to aim or/and add proj as soon as you can, same for Freezing Pulse. Awakened Deadly Ailments. 69 votes, 43 comments. I don't get how POE players don't understand that there are safe spots and gaps and timing. Elemental Proliferation has 12 base radius, you'd need 25% increased AoE just to make it reach the same AoE has Fire Trap (15), even with 100% increased AoE it would only be as big as Sweep (24). Elemental - Hit Based. Posted by Shajirr16 votes, 64 comments. Increasing Field of View in PoE: /1236921. The last two should be between added lightning, added chaos, or more weapon ele dmg. The ignite isn't area due to ele prolif, its area because the hit that applied it was area. Stronger burns overwrite weaker ones. And a level 1 spell echo is beaten out by anybody with a 5/6 link. PoE 3. Open menu Open navigation Go to Reddit Home. And if you run any ele damage on gear/auras Elemental equilibrium is bad (so in this case it will be because of how you scale ele hit. 150,000 life x . The glove gems could be swapped out for doing pinnacle bosses, but the 50% More aoe on prolif. Good memories. Don't forget that if two or more of your fireball projectiles proc ignite, the highest dmg roll fireball will applied for the burn damage. 2 - The damage done by elemental proliferation of Magma Orb starts to get a little weak in T9+ maps. Use the mechanics of Scourge Arrow to stack Poisons on Enemies and watch everything melt. Mapping is definitely not anywhere close to A+ until fairly late game when you can invest in a prolif mechanism. At the moment I'm using it offensively to clear out entire packs with one explosion. . thedeathbeam, Jun 21, 2019, 4:38:21 PM. Flame totem is the spell that provides the most base damage in the game. This makes up for the damage lost by scaling the prolif off the overkill damage rather than the hit. The strongest defence is arguably armour + evasion, which opens up a lot of possibilities. 5% increased Area of. Scion's the new Witch. If you drop it on leaguestart, sure why not. With 80% less burning damage, it means you need to apply 5 ignites in the time that 1 burn takes to expire. ut another question: Do we have ele prolif only for the extra ignite chance? Because Ignite Prolif has a bigger radius and would make spreading even more easy? I apologize I think the number was 5. Probably because elemental prolif doesn't act the way Bino's prolif does for poison, instead leaving an AoE similar to RF on the corpse. Requires Level 38. Elemental Proliferation Support is a Support gem that causes elemental ailments applied by supported skills to affect nearby enemies. And was scaled by elemental and fire damage , and then with -resists. For crucible, I prioritized getting. That said, various shocking totems are less good than they were. That means conduit is 330 every . - Ele Prolif radius reduced by 3 times - no more free ignite from quality Flameblast (changed to % inc damage), actually need to invest in it now. Managed to get 90% max chaos res with 50% ele taken as chaos + high phys reduction. Here's the thing, it's still not. 70 sec. meaning 77% of the time your elemental prolif gem is doing nothing at all. Prior to that, it’s quite slow as it lacks any built-in prolif or chaining mechanic, and Elementalist lacks any built-in move / action speed in the ascendancy. Perhaps someone has a build or…Fully updated Detonate Dead Ignite Elementalist build guide for new league. CheersMost people say that PoE is a game where you use only 1 skill and do everything with it. On top of that it used to not have any damage reduction. . Reflect is mitigated by a low level Arctic armor, but lightning thorns is devastating. Build added. Using Cold Steel jewel in such a build can be quite powerful depend on where you start. So my idea to fix Elemental Proliferation is to give it the Purity of Elements treatment by reducing the power on the gem itself and creating three… Damage conversion means both physical and elemental multipliers apply to the converted damage (according to the wiki) as opposed to just one. Hey all, Stuck on what to do with 2 Ascendancy points to spend and not sure what option/s would be best. It's a ball of fire that explodes on impact. Probably faster casting > elemental focus > controlled destruction > empower > rapid decay. Alternatively, you can skip the Tabula entirely and just put Freezing Pulse in a [ [Bitterdream]] with Controlled Destruction and Elemental Proliferation (swap Prolif for Faster Casting/Spell Echo on bosses). The only way I can think of discharge being at all good right now is getting spending half a century collecting 9 endurance charges (lvl 17 discharge, 783 top damage) with. thetracker3 Its official, PoE is dead •. I haven't looked at the numbers before now, but with Increased AoE, Convergence, and the shock prolif mastery, your shock prolif radius is 28 (Vortex) + 10 for 38. Msmit71 • 5 yr. A way to kind of remedy this is to use added cold + stack cold damage in jewelries in an ele attack build and scale through there. 5k. After a good bit of contemplation, I decided to try an elemental cycloner that would take advantage of soul taker to ignore the mana cost. PwmEsq • 7 mo. ok i have some questions, but before that was a cool video ;) ok so in the video you said that the fire dmg after the explosion of fire trap doenst proc on hit effects, this means if i hit with some elemental (cold, lightning) and i have EE, the mobs will be with -fire resist (-50%), i land the fire trap and the explosion will trigger the EE fire resist reduction, and my. With this guide, you should have a higher level. While flameblast is boring to some, i generally find it decently fun still (even after doing a crit flameblast. 22 Trial of The Ancestors. Ignite prolif, high elemental resists ( 80%), invuln to shock, ignite with cyclops, temp chains for more burn time+ defense, abberaths for more prolif + immolate on it so i can just run past stuff ive already ignited and do a lot of dmg, all three heralds cause i couldn't find a reason not to, southbound so my ignites are killing everything and. SC players being baited by HC builds is just something that constantly happens. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. Conc makes for stronger burns and stronger prolif patches. I would probably get a high phys bow and do the links: Puncture + phys projectile + trap + slower proj + crit chance + crit damage. Storm brand to apply fire burst to bosses and keep mobile. It's a ball of fire that explodes on impact. 2 Quest reward 4. but I still think you're underestimating how determined the players we're talking about are. So it bumps up the Ele Weakness curse level from 15 to 18 instead, resulting in a 37% resistance penalty, not 42% as mentioned below. Using english instead of PoE terminology there, good catch. I know its normal but it got me thinking. I would think AOE passives and gems would greatly increase the radius of the prolif, and quality on the gem increases the status duration. Ignites caused by Supported Skills spread to other Enemies within (1. 6L - Frostblink(21/0) + Lifetap(15/20) + Cold to Fire(20/20) + Swift Affliction(20/20) + Deadly Ailments(20/20) + Ignite Proliferation(20/20) / Unbound Ailments(20) Note 1: Swap Ignite prolif with Unbound Ailments when you want to kill a tough boss. if you don't know that much about the game you should check the gem webpage or the poe wiki. You can't just strap ele prolif to something and suddenly ignite is doing significant amounts of damage. searing touch staff. Or any other fire/cold ele build won't be the worst respec, but just doing a different ignite build to suit your playstyle works well. and ele prolif is 15 + 20% area from anom qual, while the mastery is just 10. chain off of hydrosphere. 6 goldarm5 • 2 yr. Fire trap + Increased Burning Damage + Concentrated Effect + Elemental Proliferation (if 5 link) + Fire Pen. If I didn't get it I would go shaper of frost for chill quality of life I think and swap ignite prolif for ele prolif. 547K subscribers in the pathofexile community. Infernal Blow then converts 50% of your physical damage to fire damage. The ele prolif can be handy in team events depending on your build (or Arena). You should be breezing through content at this point as these skills are really strong while leveling. i have a hunch that ignites and poisons are going to have their duration scaling removed and instead have a cap installed, probably similar to poison's default %. Fire Trap + Elemental Proliferation + Chance To Ignite + Increase Burning Damage + Fire Penetration if you want enemies to die quickly. 17 changes to Ignite and Frostblink are a small net buff (~10%) Main concept: Elementalist - Shaper of Flames - Frostblink - Ignite Prolif. So guys, I've did this build to have some fun and progress slowly, just to be different. You can then use a 4 link with oos - unbound ailments - ele prolif - frostblink OR oos - ele prolif - shield charge - faster attacks. Fire, Support, AoE. Cast Time: 0. Use two-handed Staff - the Searing Touch is one of the cheapest and best suited for your purposes. An added advantage will be that your new Fire Pulse. Without some specific items: - Only cold damage freezes/chills. Assuming essence stays in the game. This is from a recently-RIPed EE trapper in Nem. I did an elementalist build that uses prolif on hoi. The Best Crafty Guides by Odealo. EB CI Build in hardcore. It's a 32% nerf by my math, which a dev in global also said it was a 32% nerf. That should actually be 100% fire conversion, the way it goes is: Phys > 50% fire, 50% light (50% total fire) Light > 50% fire, 50% cold (75% total fire) cold > 100% fire (all fire) We end up with all fire. You shouldn't really care about the hit damage itself, but the Burning damage that is inflicted right after - it's one of the Ignite builds that are extremely popular as of path 3. Here, we will talk about the final content of this November POE 3. Effectiveness of Added Damage: 300%. 5 Auras. The build has been buffed via the addition of Chaos Damage over Time Multiplier. the hit damage part of incinerate doesn't get any bonus from the burning damage, but because of the elemental focus gem the ignite. Finally, Heralds as main skills, because Elementalist does have a Herald ascendency line: Herald of Ash: Negligible usage (7 users on the POE. The effect is nice and it will help clear but Ele Prolif does the job as well and the Berek's effect is not a substitute regarding Breaches. Get a quality flameblast + ele prolif + echo/fire pen/chance to ignite (if no quality flameblast) and put these 3 gems into a +1/+2 fire gems scepter. <Edit>. So the total resistance you need to be Ele Weakness capped is only 112%, just 3% higher than before. Shield gives gives both Attack and Spell block, Life, Endurance charges, and Elemental Resistances, all strong defensives. This will mean always spreading a lot of elemental effects with just 1 attack. I’m playing a trickster variant, and there i use overcharge on storm brand to ensure i get large enough shocks. They often make use of the passive nodes '2% of phyical damage leeched back as mana' or something, and they have mana leech on their gear aswell. Correct. Saw cremation used in a recent GDQ PoE Act 5 speedrun and thought it looked really. EDIT:- Correction - apparently the Awakening level affects the curse level used, not the actual -resistance number. If your herald of ice does enough damage to kill an enemy AND has enough freeze chance. with - concentrated effect + Increased AoE NODEs from tree ( or gear) + Elemental proliferation ( eat everything with fire ) It increases the base damage of the resulting ignite since the ignite damage is based off of the damage of the initial hit. Scion build with 8 socket + unique belt + this chest + boots = 12 abyss socket. (ArcticAnvil-Incinerate Ranger) Molten Shell + Chance to ignite + Ele prolif + faster casting + concentrated. This build is tought as I feel POE builds shine: making different skills and attributes work together. Put on cloak of flame, 2 mokou's embrace rings (both uniques around level 10-20). Cryptojokes aside, im thinking of playing ele hit raider as league starter. Ele Prolif - Culling Strike. Change poe. . Corrupting Fever Champion is a top-tier map blasting build in POE 3. Helmet: Reduced duration, lightning warp, faster casting, artic armour. The idea was basically to exploit the way damage scaling works with converted damage in PoE to reach super-high levels of dps. DD is dead because of the prolif nerf, it's a small aoe slow spell that needs a desecrate setup to work, prolif is the only way for it to work well, so unless the threshold have functions that make it burn faster or give it free prolif, it's still dead. HoA isn't an aura. Ele Prolif is better at creating "Death Zones" since the effect remains after death. Use a 200+ ele dps Harbinger or Windripper with a crazy ele Quiver. 22 [fezz's Toxic Rain Champion]. the (if 5 link) should be with the fire pen. Both options should be played as Elementalist (which gives you free ele prolif, freeing up one of your links on CS). ago. the abyss jewel bonus is crazy in my book. 186 votes, 93 comments. Against Atziri/Uber, Detonate Dead is still good - possibly even better than before thanks to jewels. 50%. 5% increased Fire DamageSupported Skills have 0. Was Ignite EK what you expected out of the build? Hopefully this video was helpful in anyway, I see a lot of people skeptical in the build and wanted to show. Flamewall + Holy Flame Totem for thougher enemies and bosses Once Frostblink and Frost Bomb no longer managed to freeze and oneshot the packs, I switched to Rolling Magma+Ele Prolif+Combustion+. i use the 2. Skill gems as quest rewards = yes, purchasable = no (except Siosa) Secretly kinda hope we don't get them from quest rewards. But it doesn't further help the damage of the ignite the way lowered resistance would since penetration doesn't work on damage over time while regular reduced resistances works fine. It's a huge shame. Always wondered how bleed scaling worked? Check out my ultimate bleed mechanics guide for Path of Exile (PoE 3. From level 12, after killing Merveil, you’ll be setting up for your road to level 28. Small packs get one shot through ele equilib and you nova bosses then prolif a big burn and nova again and they melt pretty well. ago. , Red. 4L - Flameblast + echo + chance to ignite + ele prolif Also, look out for any potential 4L you could use. When you could insta triple-stack a pack. What are you going to prolif from? Enemy mates in a 3v3? Enemy minions? Actually, I remember that ele prolif doesn't even affect others in LLD. ago. Requires Level 1. aoe in links. Ele hit has a lot of built in lightning damage, and this allows you to be able to use voltaxic rift. Popular spells clear the screen anyway. 50%. You'd have to link those stuff to your Heavy Strike if you'd want those buffs. (0-19)% increased Duration of Elemental Ailments on Enemies. Ele Prolif spreads status ailements to nearby monsters (shock, chill, burn). Business, Economics, and Finance. This setup is utilizing Cluster Jewel setup to increase damage and recovery of the build, Thread of Hope for more efficient pathing, Anninhilation's Approach to get permanent Adrenaline and Lethal Pride to get some phys taken as ele and fix attribute requirements. 11 Bone Nova (Uul Netol's Embrace) can be used as a reach-extension mechanism for the application of chain-proliferating ignites through Abberath's Hooves ("When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"). So if a skill is supported by both ice bite and elemental proliferation it will have a 35% chance to freeze. You can get 5 zombies each with 30,000 life. are decent additional pickups. Elemental status will be a bit of a pain without pantheons but can get 70% avoidance nearby with investment. Combined with Brand Mastery the coverage is good and you can cast LC more often. Shown dps is 12k. New Mon'tregul's Grasp Is Actually Insane. Zombies will die really fast until gem level 4, but it's a nice add, they probably will die in the next few packs, but it's extra damage. If you want to support herald of ash, proliferate is the way to go. If you ignite something with Incinerate it doesn't matter whether the ignite is prolif'd or not, it's still not area damage because Incinerate isn't area. And for packs that needed a firetrap, the Ele Prolif from the gloves made it also more comfortable for clear. Hydrosphere allows you to apply at a longer range and automates. So, am I right saying that: - "x% increased elemental damage with weapons" will stack additively with weapon physical passives. Brighbeak + shield with a CWDT lvl 1 setup, and leap slam setup + fortify, in order to moove fast. 2k life regen and cwdt immortal callComplicating things further still is tha cap of 20 arrows per explosion. Use two-handed Staff - the Searing Touch is one of the cheapest and best suited for your purposes. RF is a bit weird in that it doesn't need a hit to ignite. For example, I'm thinking about running an Arc/Remote Mine/Shock stack build. 48. This build is super cheap and the fire trap + ele prolif still doing work guys, believe, nothing like it was before, but still pretty good for solo farm, while in groups, just fire trap+flame surge on rares/blues/bosses. Gear wise here is what i suggest. Boss dps is kinda low (currently 5,5m ignite pinnacle boss dps if elemental overload procs), but the ignite lasts for about 4 seconds, leaving you free time to run around and avoid attacks before you have to land another blink on the boss again, and frostblink will be back up by then. Critical Strike Chance: 5. This might not be a very easy league start. Quote this Post. As soon as I saw Elemental Conflux and the free Elemental Proliferation I knew I wanted to roll an Elementalist. Umbilicus Immortalis + corruscating elixir = nuke. tempest shield + prolif. Ignites caused by Supported Skills spread to other Enemies within (1. There has to be an enemy within herald of ash radius to create a proliferate. Mobs can only take a single burn from any given damage source. "Elemental Status Effects caused by supported Skills are spread to other enemies within the target's radius. Chuck57841 Elementalist • 7 yr. lightning strike is probably your best bet. Replies: 6653. 3 grabbing Elemental Overload and dropping RT. Premium Powerups Explore Gaming. Chin Sol/Three Dragons, Ice Shot + HoA Prolif and Puncture Trap. 30% more damage that hopefully double dibs should be way stronger than inc. e added cold gem linked to HOI, or generic 'Adds cold damage' that's not specific to a weapon / attack / spells), and generic crit / crit multiplier. Freeze Pulse. Maybe try running Hatred aura, and put ele prolif in your 6L. Do I link the Hatred gem with Increased Crit, Elemental Prolif, Cold Penetration? Or the Summon Zombies with those gems? Also is there a way or node to pass my crit chance/cold damage to my minions so they have a higher chance of successfully applying large amounts of damage to freeze bosses? Increased area really helps Elem Prolif + Burn builds to offset Conc Effect and make the burn-prolif area huge. But even then its quite shit. [3. poe's combat depth lies in positioning and fast recognition of dangerous stuff and skill to avoid them / use the appropriate ability to negate them, not in executing dps rotations. It’s a really nice skill if POE gameplay slow down by like 10 times. The problem in this case is that elemental focus disables the possibility for hits to ignite. Then in my 5L chest I have single target which wrecks bosses. Darkblitz9 • 8 yr. 4 link it, at least. For bosses the Chieftain just swaps out ele prolif for immolate and is good to go. Flame totem with nothing just GMP and ancestral bond provides the highest dps with the least link/ passive nodes invested. when wave of conviction goes off you really want to max you chances to ignite, expecially on single target, also the ignite duration is. I just leveled to ~78 as Glacial Cacade, had a 16% Freeze Pulse drop - recolored, dropped Rarity, popped in GMP and Freeze Pulse and quality of life improved 500%. Ground slam works off area (not weapon range), so you can get a massive range Ground slam (though still a cone of fixed angle). Additional Effects From Quality:When I first saw the Unrelenting node get buffed, I immediately thought of a Discharge build. Removing Chance to Ignite is far better than removing Conc Effect. The best build I ever played was single arrow ice shot cold to fire conversion ele prolif with point blank stacking and puncture totems for single target. This means you can add an extra support gem to the damage skill so the initial hit has the damage of a 5 link, rather than a 4 link. Hey guys, so one of the most fun builds I've played in PoE was Fire Trap Prolif, ever since they nerfed Prolif the build is way too weak to function…The easiest defence to run right now is just pure armour + max res. Shouldn't be hard to craft a decent one using a high crit base using some essences and bench crafting the. I haven't updated the screenshots, but damage has gone up about 40% while giving up some life. Linking prolif on it isn't terrible since if you put both freeze and shock on it, its 50/50 cold/light. Elemental Proliferation is fine. When I played Prolif Flameblasters back in the day I always wanted to proliferate Shock and Freeze too but couldn't ever find a reasonable way to make it work. If not, there's ED/Contagion. With ignite prolif and duration scaling, this can. Hello fellow PoE players! After recently finding a Soul Taker, I had challenged myself to come up with something interesting to do with it. Item has 6 White Sockets and is fully linked (Hidden) Example of corrupted implicit: +2 to Level of Socketed Duration Gems. And the fact that better gear can be better doesn't invalidate its usefulness for low- to mid-level gear. Puncture is definitely viable. As far as the boss damage you can swap the. You'd need Alphas and 20 ish percent of Reduced Mana and Crit for the build to work. The Elemental Prolif style effects create a unique/disjointed entity that deals the same DoT in the AoE. On top of that it used to not have any damage reduction. But I never really did a build based around prolif so Im a bit in a dark here. If poe. Getting it to level 21 is quite important as it adds additional Chains. Use arma brand for clear, cremation to shred bosses. Once it gets going, herald of thunder will hit (and freeze) monsters on the entire screen, killing them, triggering herald of ice to. fifth question, regarding elemental. Reply. Do a tri prolif build running HoI/HoT/Wrath/Anger. Cold Snap - Trap - Cold Penetration - Elemental Proliferation/Increased Aoe - Trap and Mine Damage (in Deerstalkers or 5L) Cold snap traps are popular in most trapper builds. With only 4 supports the ele prolif gem seems like a waste of a socket at first glance if I could get it elsewhere. this.